Underwater Cities (Rio Grande Games Edition) For Sale

Description
Designer | Vladimír Suchý | ||
Publisher | Rio Grande Games | ||
Players | 1-4 | ||
Playtime | 80-150 mins | ||
Suggested Age | 12 and up | ||
Expansions |
Underwater Cities: Biodome Promo Underwater Cities: New Discoveries Underwater Cities: Mini-expansion | ||
Accessories |
Folded Space – Underwater Cities and New Discoveries Expansion Meeple Realty – Underwater Cities Meeple Realty – Underwater Cities Spacer Gaming Trunk – Underwater Colony Organizer for Underwater cities (Blue) Laserox – Underwater Cities Organizer The Dicetroyers – Underwater Cities (Italy Import) | ||
Honors |
2020 Kennerspiel des Jahres Recommended 2019 Jogo do Ano Nominee 2019 International Gamers Award – General Strategy: Multi-player Nominee 2019 Goblin Magnifico Nominee 2019 Cardboard Republic Tactician Laurel Nominee 2018 Golden Geek Board Game of the Year Nominee 2018 Golden Geek Best Strategy Board Game Nominee | ||
Additional Info |
247763 underwater-cities
http: boardgamegeek.com boardgame 247763 underwater-cities forums 63
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In Underwater Cities, which takes about 30-45 minutes per player, players represent the most powerful brains in the world, brains nominated due to the overpopulation of Earth to establish the best and most livable underwater areas possible.
The main principle of the game is card placement. Three colored cards are placed along the edge of the main board into 3 x 5 slots, which are also colored. Ideally players can place cards into slots of the same color. Then they can take both actions and advantages: the action depicted in the slot on the main board and also the advantage of the card. Actions and advantages can allow players to intake raw materials; to build and upgrade city domes, tunnels and production buildings such as farms, desalination devices and laboratories in their personal underwater area; to move their marker on the initiative track (which is important for player order in the next turn); to activate the player s A-cards ; and to collect cards, both special ones and basic ones that allow for better decision possibilities during gameplay.
All of the nearly 220 cards — whether special or basic — are divided into four types according to the way and time of use. Underwater areas are planned to be double-sided, giving players many opportunities to achieve VPs and finally win.
Additional Information
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